#493 – Jeff Kaplan: World of Warcraft, Overwatch, Blizzard, and Future of Gaming
Lex Fridman Podcast
Mar 11
#493 – Jeff Kaplan: World of Warcraft, Overwatch, Blizzard, and Future of Gaming
#493 – Jeff Kaplan: World of Warcraft, Overwatch, Blizzard, and Future of Gaming

Lex Fridman Podcast
Mar 11
Shownote
Shownote
Jeff Kaplan is a legendary Blizzard game designer of World of Warcraft and
Overwatch, now preparing to launch a new game, The Legend of California, from
his new studio Kintsugiyama – available to wishlist on Steam today, with alpha
later in March.
Thank you for listening ❤ Check out our sponsors:
https://lexfridman.com/sponsors/ep493-sc
[https://lexfridman.com/sponsors/ep493-sc]
See below for timestamps, and to give feedback, submit questions, contact Lex,
etc.
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EPISODE LINKS:
The Legend of California (Steam Page):
https://store.steampowered.com/app/2550530/The_Legend_of_California
[https://store.steampowered.com/app/2550530/The_Legend_of_California]
Jeff’s Game Studio: https://www.kintsugiyama.com/
[https://www.kintsugiyama.com/]
SPONSORS:
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BetterHelp: Online therapy and counseling.
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Perplexity: AI-powered answer engine.
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OUTLINE:
(00:00) – Introduction
(02:24) – Sponsors, Comments, and Reflections
(10:47) – Early games: Pac-Man, Zork, Doom, Quake
(25:12) – Writing career – 170 rejection letters
(40:45) – EverQuest obsession
(53:43) – Getting hired at Blizzard
(1:09:11) – Lowest point in Jeff’s life
(1:15:16) – One of Us
(1:19:33) – Early Blizzard culture
(1:39:15) – Building World of Warcraft
(1:56:59) – How WoW changed video games
(2:14:21) – Single-player vs Multi-player
(2:35:15) – How Blizzard made great video games
(3:01:04) – Online toxicity
(3:08:38) – Why Titan failed
(3:25:48) – Overwatch in six weeks
(3:52:46) – Best Overwatch heroes
(4:01:16) – The challenge of matchmaking
(4:04:40) – Rust
(4:15:01) – Why Jeff left Blizzard
(4:37:14) – Diablo IV
(4:38:42) – Getting back to making video games
(4:47:38) – The Legend of California
(5:01:23) – Greatest video game of all time
(5:09:30) – AI and future of video games
PODCAST LINKS:
– Podcast Website: https://lexfridman.com/podcast
[https://lexfridman.com/podcast]
– Apple Podcasts: https://apple.co/2lwqZIr [https://apple.co/2lwqZIr]
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– Podcast Playlist:
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[https://www.youtube.com/playlist?list=PLrAXtmErZgOdP_8GztsuKi9nrraNbKKp4]
– Clips Channel: https://www.youtube.com/lexclips
[https://www.youtube.com/lexclips]
Highlights
Highlights
In this wide-ranging conversation, Jeff Kaplan reflects on his decades-long journey through the evolution of video games—from early text adventures and LAN shooters to defining MMOs and hero-based competitive titles.
Chapters
Chapters
Introduction
00:00Sponsors, Comments, and Reflections
02:24Early games: Pac-Man, Zork, Doom, Quake
10:47Writing career - 170 rejection letters
25:12EverQuest obsession
40:45Getting hired at Blizzard
53:43Lowest point in Jeff's life
1:09:11One of Us
1:15:16Early Blizzard culture
1:19:33Building World of Warcraft
1:39:15How WoW changed video games
1:56:59Single-player vs Multi-player
2:14:21How Blizzard made great video games
2:35:15Online toxicity
3:01:04Why Titan failed
3:08:38Overwatch in six weeks
3:25:48Best Overwatch heroes
3:52:46The challenge of matchmaking
4:01:16Rust
4:04:40Why Jeff left Blizzard
4:15:01Diablo IV
4:37:14Getting back to making video games
4:38:42The Legend of California
4:47:38Greatest video game of all time
5:01:23AI and future of video games
5:09:30Transcript
Transcript
Lex Fridman: The following is a conversation with Jeff Kaplan, a legendary game designer of World of Warcraft and Overwatch, which are two of the biggest, most influential games ever made. He is genuinely one of the most amazing human beings I've ever met....